Monday, June 6, 2011

Students develop a tool for 3D videoconferencing with Kinect


If you are a reader interested in video games, mainly on Microsoft's Xbox 360, you certainly knows the game interface Kinect. Almost immediately after its launch, hackers from around the world began to say, 'play' with the possibilities of Kinect, these games and there were many very interesting applications. Now is the time students at the University of North Carolina, United States, giving a personal touch to the modern accessory of the Xbox 360 in videoconferencing applications.


To give life to your idea, the group used four Kinects to process and map 3D transmissions tracking the movements of those involved in the shooting. Kinect The devices were placed in position and then begin to rotate, following the movement of speakers and sending data over their positions to the hardware that promotes the conference, providing the environment mapping and 3D effect on the screen.
 
However, the actual achievement of these students was to get three-dimensional effect without the need of the (now traditional) specific for 3D glasses. The result, quite interesting and, to some extent practical to be done, can be seen in the video statement made by the students of UNC.

Many must wonder what the real application and usefulness of a 3D teleconferencing mediated Kinect. Personally, I think this type of initiative great for students - who have demonstrated interest and competence in their field and still gained high visibility in advance professionally. Besides being interesting also for businesses, who can see alternatives to stagnant or new developments. The work is still a great way to select professionals. Good job, boys!